Abstract
We already live in an AI-assisted, Instagram-obsessed, phygitally blended, NFT-invested and metaverse-immersed posthuman environment. What is the role of Technology in design education and research? Can a posthumanism approach to Technology facilitate a productive and creative relationship between design education, research, and activism? This paper discusses three cross-disciplinary design pedagogy and research projects to contextualise our contemporary relationship with Technology across three scenes. Each Scene is a probe to reflect on what it means to be posthuman, exploring posthumanist approaches to Technology through its design agency, transformative potential, and consequences.
| Original language | English |
|---|---|
| Pages (from-to) | 1-20 |
| Number of pages | 20 |
| Journal | Journal of Artistic and Creative Education |
| Volume | 16 |
| Issue number | 1 |
| Publication status | Published - 4 Sept 2024 |
| Event | Climate Art and Digital Activisms Festival of Ideas - Melbourne , Mebourne, Australia Duration: 21 Nov 2022 → 23 Nov 2022 Conference number: 2022 https://omeka.cloud.unimelb.edu.au/SWISP/climate-art-and-digital-activisms-4-day-festival-of-ideas |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
-
SDG 11 Sustainable Cities and Communities
-
SDG 13 Climate Action
Fingerprint
Dive into the research topics of 'Technology in Design Education and Research: A Posthumanist Approach'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver