Submission to the Senate Environment and Communication References Committee: Inquiry into the future of Australia's video game development industry [Submission 92]

Research output: Other contributionSubmission to governmentResearch

Abstract

From the Submission Summary: In this submission, I have argued that the TOR questions relevant to the video games development industry in Australia applies well to the wider digital economy. I have argued that the digital economy deserves more attentive strategic attention and should be pursued with vigour in order to position Australia competitively across all industry sectors. I have argued that interactive digital media are useful for both entertainment and serious applications. Finally, I have argued that the market for interactive digital media is growing quickly relative to other media and traditional manufacturing. Ignoring the need for a renewed and more vigorous national digital strategy would be a great loss to Australia’s future.
Original languageEnglish
TypeSubmission to the Senate
Number of pages6
Publication statusPublished - 2015

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digital media
senate
computer game
economy
industry
communication
entertainment
manufacturing
market

Cite this

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title = "Submission to the Senate Environment and Communication References Committee: Inquiry into the future of Australia's video game development industry [Submission 92]",
abstract = "From the Submission Summary: In this submission, I have argued that the TOR questions relevant to the video games development industry in Australia applies well to the wider digital economy. I have argued that the digital economy deserves more attentive strategic attention and should be pursued with vigour in order to position Australia competitively across all industry sectors. I have argued that interactive digital media are useful for both entertainment and serious applications. Finally, I have argued that the market for interactive digital media is growing quickly relative to other media and traditional manufacturing. Ignoring the need for a renewed and more vigorous national digital strategy would be a great loss to Australia’s future.",
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N2 - From the Submission Summary: In this submission, I have argued that the TOR questions relevant to the video games development industry in Australia applies well to the wider digital economy. I have argued that the digital economy deserves more attentive strategic attention and should be pursued with vigour in order to position Australia competitively across all industry sectors. I have argued that interactive digital media are useful for both entertainment and serious applications. Finally, I have argued that the market for interactive digital media is growing quickly relative to other media and traditional manufacturing. Ignoring the need for a renewed and more vigorous national digital strategy would be a great loss to Australia’s future.

AB - From the Submission Summary: In this submission, I have argued that the TOR questions relevant to the video games development industry in Australia applies well to the wider digital economy. I have argued that the digital economy deserves more attentive strategic attention and should be pursued with vigour in order to position Australia competitively across all industry sectors. I have argued that interactive digital media are useful for both entertainment and serious applications. Finally, I have argued that the market for interactive digital media is growing quickly relative to other media and traditional manufacturing. Ignoring the need for a renewed and more vigorous national digital strategy would be a great loss to Australia’s future.

UR - https://www.aph.gov.au/Parliamentary_Business/Committees/Senate/Environment_and_Communications/Video_game_industry

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