Activities per year
Abstract
Nearly ubiquitous smartphone use invites research and development of augmented reality experiences promoting knowledge and understanding. However, there is a lack of design science research dissemination about developing these solutions. This paper adds to the information systems body of knowledge by presenting the second iteration of Design Science Research Methodology artefact and the process of its development in the form of a gamified place experience application about indigenous art, focusing on the optimization of AR integration and user interface enhancements. In testing the usability, we illustrate how the application was optimized for successful outcomes. The qualitative analysis results revealed the high level of usability of the mobile application leading to further testing of efficacy in creating Sense of Place where the art is curated and displayed.
Original language | English |
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Title of host publication | VRCAI '19 Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry |
Editors | Stephen N. Spencer |
Place of Publication | New York |
Publisher | Association for Computing Machinery (ACM) |
Number of pages | 2 |
ISBN (Electronic) | 978-1-4503-7002-8 |
DOIs | |
Publication status | Published - 14 Nov 2019 |
Event | 17th ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry - Griffith University Southbank, Brisbane, Australia Duration: 14 Nov 2019 → 16 Nov 2019 Conference number: 17 https://vrcai.siggraph.org |
Conference
Conference | 17th ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry |
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Abbreviated title | VRCAI 2019 |
Country/Territory | Australia |
City | Brisbane |
Period | 14/11/19 → 16/11/19 |
Internet address |
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Dive into the research topics of 'Optimizing Augmented Reality Outcomes in a Gamified Place Experience Application through Design Science Research'. Together they form a unique fingerprint.-
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Augmenting the Classroom
James Birt (Speaker) & Nikolche Vasilevski (Speaker)
8 Nov 2019Activity: Talk or presentation › Invited talk
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Analysing construction student experiences of mobile mixed reality enhanced learning in virtual and augmented reality environments
James Birt (Speaker)
4 Dec 2019Activity: Talk or presentation › Oral presentation
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Analysing Smartphone-Based Digital Museum and Cultural Tours
Vasilevski, N. & Birt, J. R., 4 Nov 2021, p. 48. 1 p.Research output: Contribution to conference › Abstract › Research
Open AccessFile -
Design Science: How to demonstrate the Simulation Capability to Meet the Objectives in Human-Centered Environments
Vasilevski, N. & Birt, J. R., 9 Nov 2021, p. 48. 1 p.Research output: Contribution to conference › Abstract › Research › peer-review
Open AccessFile -
Human-Centered Design Science Research Evaluation for Gamified Augmented Reality
Vasilevski, N. & Birt, J. R., 30 Sep 2021, In: Frontiers in Virtual Reality. 2, p. 1-9 9 p., 713718.Research output: Contribution to journal › Article › Research › peer-review
Open AccessFile1 Citation (Scopus)36 Downloads (Pure)