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Abstract
Irrelevant ambient noise can have profound effects on human performance and wellbeing. Acoustic interventions (e.g., installation of sound absorbing
materials) that reduce intelligible noise (i.e., sound unrelated to the relevant speech, including noise from other talkers within the space) by reducing
room reverberation, have been found to be an effective means to alleviate the negative effects of noise on cognitive performance. However, these
interventions are expensive, and it is difficult to evaluate their impact in the field. Virtual reality (VR) provides a promising simulation platform to
evaluate the likely impact of varied acoustic interventions before they are chosen and installed. This study employed a virtual classroom environment
to evaluate whether an intervention to reduce reverberation can be simulated successfully in VR and mitigate the effects of ambient noise on cognitive
performance, physiological stress, and mood. The repeated-measures experimental design consisted of three acoustic conditions: no ambient noise,
typical open-plan classroom ambient noise without acoustic treatment, and the same ambient noise with acoustic treatment to reduce reverberation.
Results revealed that ambient noise negatively affected participants’ cognitive performance but had no measurable effect on physiological stress or
self-reported mood. Importantly, the negative effect of ambient noise was completely ameliorated by the acoustic treatment (i.e. indistinguishable from
performance in the no noise condition). The study shows that VR provides an effective and efficient means to evaluate the cognitive effects of acoustic
interventions.
materials) that reduce intelligible noise (i.e., sound unrelated to the relevant speech, including noise from other talkers within the space) by reducing
room reverberation, have been found to be an effective means to alleviate the negative effects of noise on cognitive performance. However, these
interventions are expensive, and it is difficult to evaluate their impact in the field. Virtual reality (VR) provides a promising simulation platform to
evaluate the likely impact of varied acoustic interventions before they are chosen and installed. This study employed a virtual classroom environment
to evaluate whether an intervention to reduce reverberation can be simulated successfully in VR and mitigate the effects of ambient noise on cognitive
performance, physiological stress, and mood. The repeated-measures experimental design consisted of three acoustic conditions: no ambient noise,
typical open-plan classroom ambient noise without acoustic treatment, and the same ambient noise with acoustic treatment to reduce reverberation.
Results revealed that ambient noise negatively affected participants’ cognitive performance but had no measurable effect on physiological stress or
self-reported mood. Importantly, the negative effect of ambient noise was completely ameliorated by the acoustic treatment (i.e. indistinguishable from
performance in the no noise condition). The study shows that VR provides an effective and efficient means to evaluate the cognitive effects of acoustic
interventions.
Original language | English |
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Pages | 40-41 |
Publication status | Published - Apr 2021 |
Event | The Australasian Experimental Psychology Society Conference - Brisbane, Australia Duration: 9 Apr 2021 → 11 Apr 2021 https://exp.psy.uq.edu.au/epc2021/ |
Conference
Conference | The Australasian Experimental Psychology Society Conference |
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Abbreviated title | EPC 2021 |
Country/Territory | Australia |
City | Brisbane |
Period | 9/04/21 → 11/04/21 |
Internet address |
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