Gamified Virtual Laboratory Experience for In-Person and Distance Students

Amanda L. Tauber, Stephan M. Levonis, Stephanie S. Schweiker*

*Corresponding author for this work

Research output: Contribution to journalArticleResearchpeer-review

12 Citations (Scopus)

Abstract

This study explores the design and delivery of two gamified, virtual laboratories, created to replace or compliment the compulsory third-semester university chemistry laboratories. Due to the COVID-19 pandemic, laboratory experiments needed to be adapted to suit both on- and off-campus students. Here, we include detailed guidelines on how to produce and embed interactive videos into a 360° virtual tour, while also reflecting on the student feedback. This resource was used by both student groups, acting as a complete replacement for off campus students and as a complementary resource to those on-campus. All surveyed students agreed that the virtual laboratory was an effective learning aid, with both on- and off-campus students appreciating the slow-pace and theory focus. This delivery method shows promise as a beneficial tool for academics and students when adapting subject delivery in the age of open universities and distance learning.

Original languageEnglish
Pages (from-to)1183–1189
Number of pages7
JournalJournal of Chemical Education
Volume99
Issue number3
Early online date31 Jan 2022
DOIs
Publication statusPublished - 8 Mar 2022

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