Enhancing Learning of System Modelling through 360 Virtual Reality Video and 3D Printing

Juan Carlos Munoz-Carpio, Michael A. Cowling, James R. Birt

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review

3 Downloads (Pure)

Abstract

New technologies like 360 virtual reality videos and 3D printing are creating philosophical shifts in approaches to teaching and learning in the classroom. However, most studies isolate new technology rather than study the benefits using them in combination. Multiple representations support a variety of learning activities especially when students are learning new concepts or complex ideas. This study explores the blending of a 360 video-case study with 3D printed haptic manipulations to enhance learning of ICT systems analysis and design. We hypothesize that the blending of both the virtual and physical can lead to improved learning motivation, engagement and enhance learning outcomes. The study follows a design-based research (DBR) methodology with this paper representing the second loop of the DBR approach focusing on both the usability and learning outcomes from a sample of 24 participants from an Australian University. The results of the study show positive impact on the measure of navigability and communication when compared to a traditional lesson leading to improved engagement and motivation among the learners.
Original languageEnglish
Title of host publicationAustralasian Society for Computers in Learning in Tertiary Education (ASCILITE) 2019 Conference Proceedings
EditorsSharleen Chew Yi Wei, Chan Kah Mun, Alfieana Alphonso
PublisherASCILITE
Pages378-382
Number of pages5
Volume36
Publication statusPublished - 29 Nov 2019
EventASCILITE 2019: 36th International Conference of Innovation, Practice and Research in the Use of Educational Technologies in Tertiary Education: Personalised Learning. Diverse Goals. One Heart - Singapore, Singapore
Duration: 2 Dec 20195 Dec 2019
Conference number: 36th
http://2019conference.ascilite.org/

Conference

ConferenceASCILITE 2019: 36th International Conference of Innovation, Practice and Research in the Use of Educational Technologies in Tertiary Education
Abbreviated titleASCILITE
CountrySingapore
CitySingapore
Period2/12/195/12/19
OtherThe ASCILITE 2019 Conference is ASCILITE’s 36th International Conference of Innovation, Practice and
Research in the Use of Educational Technologies in Tertiary Education. This year’s conference was hosted by the
Singapore University of Social Sciences (SUSS), and held at the University’s campus, between 2 to 5 December
2019.
The theme of ASCILITE 2019 "Personalised Learning. Diverse Goals. One Heart." brings together the focus on
the learner's needs in the use of technology and sound pedagogical practices. It recognizes the diverse motivation
behind each learner in the design of curriculum and the common goal in contributing to the betterment of the
global society. Singapore, being the place for people of different ethnicity, culture and religion to pursue their
passion and dreams, personifies the idea of “Diverse Goals” but “One Heart”. This theme also coincides with the
educational aspiration of SUSS, and Singapore at large, that regardless of students’ goals, different backgrounds
or life stages, it aims to equip them with the real-world knowledge and practice-oriented skills to excel, both in
life and in their chosen career. Welcome to ASCILITE 2019 in the city state Singapore.
Internet address

Fingerprint

virtual reality
video
learning
new technology
learning motivation
systems analysis
research approach
manipulation
classroom
communication
methodology
Teaching
student

Cite this

Munoz-Carpio, J. C., Cowling, M. A., & Birt, J. R. (2019). Enhancing Learning of System Modelling through 360 Virtual Reality Video and 3D Printing. In S. Chew Yi Wei, C. Kah Mun, & A. Alphonso (Eds.), Australasian Society for Computers in Learning in Tertiary Education (ASCILITE) 2019 Conference Proceedings (Vol. 36, pp. 378-382). ASCILITE.
Munoz-Carpio, Juan Carlos ; Cowling, Michael A. ; Birt, James R. / Enhancing Learning of System Modelling through 360 Virtual Reality Video and 3D Printing. Australasian Society for Computers in Learning in Tertiary Education (ASCILITE) 2019 Conference Proceedings. editor / Sharleen Chew Yi Wei ; Chan Kah Mun ; Alfieana Alphonso. Vol. 36 ASCILITE, 2019. pp. 378-382
@inproceedings{4dd4432eac5b42c69f443c5411778d59,
title = "Enhancing Learning of System Modelling through 360 Virtual Reality Video and 3D Printing",
abstract = "New technologies like 360 virtual reality videos and 3D printing are creating philosophical shifts in approaches to teaching and learning in the classroom. However, most studies isolate new technology rather than study the benefits using them in combination. Multiple representations support a variety of learning activities especially when students are learning new concepts or complex ideas. This study explores the blending of a 360 video-case study with 3D printed haptic manipulations to enhance learning of ICT systems analysis and design. We hypothesize that the blending of both the virtual and physical can lead to improved learning motivation, engagement and enhance learning outcomes. The study follows a design-based research (DBR) methodology with this paper representing the second loop of the DBR approach focusing on both the usability and learning outcomes from a sample of 24 participants from an Australian University. The results of the study show positive impact on the measure of navigability and communication when compared to a traditional lesson leading to improved engagement and motivation among the learners.",
author = "Munoz-Carpio, {Juan Carlos} and Cowling, {Michael A.} and Birt, {James R.}",
year = "2019",
month = "11",
day = "29",
language = "English",
volume = "36",
pages = "378--382",
editor = "{Chew Yi Wei}, Sharleen and {Kah Mun}, Chan and Alfieana Alphonso",
booktitle = "Australasian Society for Computers in Learning in Tertiary Education (ASCILITE) 2019 Conference Proceedings",
publisher = "ASCILITE",

}

Munoz-Carpio, JC, Cowling, MA & Birt, JR 2019, Enhancing Learning of System Modelling through 360 Virtual Reality Video and 3D Printing. in S Chew Yi Wei, C Kah Mun & A Alphonso (eds), Australasian Society for Computers in Learning in Tertiary Education (ASCILITE) 2019 Conference Proceedings. vol. 36, ASCILITE, pp. 378-382, ASCILITE 2019: 36th International Conference of Innovation, Practice and Research in the Use of Educational Technologies in Tertiary Education, Singapore, Singapore, 2/12/19.

Enhancing Learning of System Modelling through 360 Virtual Reality Video and 3D Printing. / Munoz-Carpio, Juan Carlos; Cowling, Michael A.; Birt, James R.

Australasian Society for Computers in Learning in Tertiary Education (ASCILITE) 2019 Conference Proceedings. ed. / Sharleen Chew Yi Wei; Chan Kah Mun; Alfieana Alphonso. Vol. 36 ASCILITE, 2019. p. 378-382.

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review

TY - GEN

T1 - Enhancing Learning of System Modelling through 360 Virtual Reality Video and 3D Printing

AU - Munoz-Carpio, Juan Carlos

AU - Cowling, Michael A.

AU - Birt, James R.

PY - 2019/11/29

Y1 - 2019/11/29

N2 - New technologies like 360 virtual reality videos and 3D printing are creating philosophical shifts in approaches to teaching and learning in the classroom. However, most studies isolate new technology rather than study the benefits using them in combination. Multiple representations support a variety of learning activities especially when students are learning new concepts or complex ideas. This study explores the blending of a 360 video-case study with 3D printed haptic manipulations to enhance learning of ICT systems analysis and design. We hypothesize that the blending of both the virtual and physical can lead to improved learning motivation, engagement and enhance learning outcomes. The study follows a design-based research (DBR) methodology with this paper representing the second loop of the DBR approach focusing on both the usability and learning outcomes from a sample of 24 participants from an Australian University. The results of the study show positive impact on the measure of navigability and communication when compared to a traditional lesson leading to improved engagement and motivation among the learners.

AB - New technologies like 360 virtual reality videos and 3D printing are creating philosophical shifts in approaches to teaching and learning in the classroom. However, most studies isolate new technology rather than study the benefits using them in combination. Multiple representations support a variety of learning activities especially when students are learning new concepts or complex ideas. This study explores the blending of a 360 video-case study with 3D printed haptic manipulations to enhance learning of ICT systems analysis and design. We hypothesize that the blending of both the virtual and physical can lead to improved learning motivation, engagement and enhance learning outcomes. The study follows a design-based research (DBR) methodology with this paper representing the second loop of the DBR approach focusing on both the usability and learning outcomes from a sample of 24 participants from an Australian University. The results of the study show positive impact on the measure of navigability and communication when compared to a traditional lesson leading to improved engagement and motivation among the learners.

M3 - Conference contribution

VL - 36

SP - 378

EP - 382

BT - Australasian Society for Computers in Learning in Tertiary Education (ASCILITE) 2019 Conference Proceedings

A2 - Chew Yi Wei, Sharleen

A2 - Kah Mun, Chan

A2 - Alphonso, Alfieana

PB - ASCILITE

ER -

Munoz-Carpio JC, Cowling MA, Birt JR. Enhancing Learning of System Modelling through 360 Virtual Reality Video and 3D Printing. In Chew Yi Wei S, Kah Mun C, Alphonso A, editors, Australasian Society for Computers in Learning in Tertiary Education (ASCILITE) 2019 Conference Proceedings. Vol. 36. ASCILITE. 2019. p. 378-382