Abstract
Digital New Zealand 2020 (DNZ20) is the culmination of over 10 years of research on how, why, and by whom video games are played in New Zealand. In this edition of the research, we explore the Power of Games. In doing so, we observe the power of connection, community, creativity, living well, education, and economics through this remarkable medium.
| Original language | English |
|---|---|
| Place of Publication | Eveleigh, NSW |
| Publisher | Interactive Games and Entertainment Association (IGEA) |
| Number of pages | 67 |
| Publication status | Published - 4 Sept 2019 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 9 Industry, Innovation, and Infrastructure
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