Developing 3D e-learning applications: Lessons learned for novice educators as content designers

Penny De Byl

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review

1 Citation (Scopus)

Abstract

Although 3D e-Learning applications are becoming more prolific and popular among educations creating the content is hard and requires specialised honed skills. The Advanced Learning and Immersive Virtual Environment (ALIVE) project has been working with technical novice educators over the past three years and examining the usability and other issues in assisting educators to create the 3D e-Learning content themselves. This paper presents an overview of the ALIVE project, discusses the challenges faced by small development teams working in the 3D domain and provides guidelines for the novice content developer who wants to create their own teaching and learning 3D e-Learning environment.
Original languageEnglish
Title of host publicationIADIS Multi Conference on Computer Science and Information Systems
Subtitle of host publicationProceedings of MCCSIS'08: Design for Engaging Experience and Social Interaction
EditorsMiguel Babtista Nunes, Maggie McPherson
PublisherInternational Association for Development of the Information Society (IADIS)
Pages180-184
Number of pages5
ISBN (Print)978-972-8924-58, 1646-3692, 9789728924638
Publication statusPublished - 2008
Externally publishedYes
EventIADIS Multi Conference on Computer Science and Information Systems: Computer Graphics and Visualization 2008 and Gaming 2008: Design for Engaging Experience and Social Interaction - Amsterdam, Netherlands
Duration: 22 Jul 200827 Jul 2008
http://mccsis.org/
http://www.iadisportal.org/previouseditions/MCCSIS_2008.pdf (Link to conference 2008)

Conference

ConferenceIADIS Multi Conference on Computer Science and Information Systems: Computer Graphics and Visualization 2008 and Gaming 2008
Abbreviated titleMCCSIS'08
CountryNetherlands
CityAmsterdam
Period22/07/0827/07/08
Internet address

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