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Abstract
The research revolves around "The Corrigan Walk Tour Application," situated at the intersection of augmented reality and gamification, aimed at enriching user engagement with cultural heritage. The study draws on contemporary literature (Bekele & Champion, 2019; Gonzalez et al., 2020) and builds upon Dr. Nikolche Vasilevski's doctoral research (Vasilevski, 2021) at Bond University. The project emphasises technology, location-based context, and Indigenous storytelling through art (Vasilevski, Urquhart & Birt, 2021) with a central research question focusing on leveraging gamification and augmented reality to enhance appreciation of Indigenous art and culture. Dr. Vasilevski's previous findings revealed that previous versions of the application fosters a stronger sense of place compared to traditional art tours (Vasilevski, 2021). This evolved app version, after iterative user-centered design, is now accessible to all at Bond University, aligning with the university's commitment to indigenise the curriculum and enhancing visitor experience and service quality, supported by the Office of Engagement and Patrick Corrigan. Its potential impact extends globally, serving as an innovative solution for museums, educational institutions, and cultural sites, facilitating a deeper connection with cultural heritage.
Original language | English |
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Publisher | Apple App Store |
Publication status | Published - 20 Jun 2023 |
Fingerprint
Dive into the research topics of 'Corrigan Walk: Corrigan Walk Tour App'. Together they form a unique fingerprint.Related Projects
- 1 Active
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Mixed Reality Research Lab
Birt, J., Cowling, M. A., Moro, C., Stirling, A., Nelson, J., Moore, E., Stromberga, Z., Munoz-Carpio, J. C. & Vasilevski, N.
1/01/19 → …
Project: Research
Related Activities
- 1 Oral presentation
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Optimizing Augmented Reality Outcomes in a Gamified Place Experience Application through Design Science Research
Nikolche Vasilevski (Speaker)
15 Oct 2019Activity: Talk or presentation › Oral presentation
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Analysing Smartphone-Based Digital Museum and Cultural Tours
Vasilevski, N. & Birt, J. R., 4 Nov 2021, p. 48. 1 p.Research output: Contribution to conference › Abstract › Research
Open AccessFile -
Design Science: How to demonstrate the Simulation Capability to Meet the Objectives in Human-Centered Environments
Vasilevski, N. & Birt, J. R., 9 Nov 2021, p. 48. 1 p.Research output: Contribution to conference › Abstract › Research › peer-review
Open AccessFile -
Human-Centered Design Science Research Evaluation for Gamified Augmented Reality
Vasilevski, N. & Birt, J. R., 30 Sept 2021, In: Frontiers in Virtual Reality. 2, p. 1-9 9 p., 713718.Research output: Contribution to journal › Article › Research › peer-review
Open AccessFile2 Citations (Scopus)129 Downloads (Pure)
Student theses
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Using Gamification and Augmented Reality Micro-Location to Increase Sense of Place Through Service-Dominant Logic.
Author: Vasilevski, N., 2022Supervisor: Birt, J. (Supervisor), Brand, J. (Supervisor) & Carson, D. (Supervisor)
Student thesis: Doctoral Thesis
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