Combining virtual (Oculus Rift & Gear VR) and augmented reality with interactive applications to enhance tertiary medical and biomedical curricula
- Christian Moro
- , Zane Stromberga
- , Athanasios Raikos
- , Allan Stirling
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Research › peer-review
8
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(Scopus)