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Can Augmented Reality be utilised for disease education in health sciences and medicine?

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Abstract

Augmented reality (AR) offers users the ability to interact with virtual 3D models of the human body, providing a great potential for improving one’s understanding of health. The aim of this study was to assess the effectiveness of AR in contrast with a pamphlet as a learning tool. 59 participants were randomised into two groups, one used AR and the latter used a printed pamphlet to learn identical content relating to stroke. Participants answered a pre-test multiple choice questionnaire to evaluate knowledge prior to the intervention. A Likert-scale questionnaire was used to determine participant perceptions post-learning intervention, followed by another multiple-choice post-test. Pre- and post-test scores suggested that participants learned in both interventions, although there were no significance differences between the interventions themselves. Participants reported better learning experiences when using AR, perceived that AR allowed them to better understand anatomy and that AR was a better learning tool.
Original languageEnglish
Publication statusPublished - 30 Nov 2020
EventASCILITE 2020: 37th International Conference on Innovation, Practice and Research in the Use of Educational Technologies in Tertiary Education - University of New England (online virtual conference) , Armidale, Australia
Duration: 30 Nov 20201 Dec 2020
Conference number: 37
https://ascilite.org/2020-conference/

Conference

ConferenceASCILITE 2020: 37th International Conference on Innovation, Practice and Research in the Use of Educational Technologies in Tertiary Education
Abbreviated titleASCILITE 2020
Country/TerritoryAustralia
CityArmidale
Period30/11/201/12/20
Internet address

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 3 - Good Health and Well-being
    SDG 3 Good Health and Well-being

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