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Abstract
In this article we present examples of three projects that seek to merge these two approaches by creating and fabricating playful material elements that can be integrated with camera-based AR systems but that are independently meaningful objects in their own right. We argue that this new wave of physically grounded ARtechnologies constitutes the first steps toward a hybridized digital/physical future that can transform our world.
Original language | English |
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Pages | 42-45 |
Number of pages | 4 |
Volume | 24 |
No. | 1 |
Specialist publication | Interactions |
DOIs | |
Publication status | Published - 1 Jan 2017 |
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Dive into the research topics of 'Augmenting reality for augmented reality'. Together they form a unique fingerprint.Related Projects
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Mixed Reality Research Lab
Birt, J., Cowling, M. A., Moro, C., Stirling, A., Nelson, J., Moore, E., Stromberga, Z., Munoz-Carpio, J. C. & Vasilevski, N.
1/01/19 → …
Project: Research
Related Activities
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Presenting Mixed Reality Research Lab: Mobile MR Demo
James Birt (Speaker)
31 Jan 2019Activity: Talk or presentation › Invited talk
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17th ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry
James Birt (Member of programme committee)
19 Aug 2019 → 16 Nov 2019Activity: Participating in or organising an event › Organising a conference, workshop, ...
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USQ Salon - Augmented and Virtual Reality technologies in Higher Education. What is possible?
James Birt (Speaker)
10 Apr 2019Activity: Talk or presentation › Invited talk