Abstract
This article reports the successful implementation of a heuristic that enables a survey vessel to determine its location, in real time, on an inexpensive PC platform without recourse to satellite position fixing. The heuristic produces a solution to the classic over-constrained triangulation problem in the cartesian plane. It is demonstrated via a Monte Carlo simulation that there is no significant difference between the solutions produced by this heuristic and the solutions produced by an iterative technique based upon a minimization method. The implementation is typically more than two orders of magnitude more run-time efficient in determining locations then an implementation of the iterative technique.
| Original language | English |
|---|---|
| Pages (from-to) | 81-86 |
| Number of pages | 6 |
| Journal | Computers in Industry |
| Volume | 22 |
| Issue number | 1 |
| DOIs | |
| Publication status | Published - 1993 |
| Externally published | Yes |