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Scott Knight


  • Bond University, Faculty of Society and Design

    4229 Gold Coast


  • 15 Citations
  • 1 h-Index
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Personal profile

Research interests

I am an Assistant Professor of film, television and videogames. I teache courses in film and videogame aesthetics, history, and culture.

I have authored papers on fan cultures, censorship issues, and videogame history. I held the role of programmer of the Brisbane International Film Festival from 1993 to 2012.

My PhD research concerns modelling the formal characteristics of film-to-game adaptation.

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Research Output 2005 2014

  • 15 Citations
  • 1 h-Index
  • 1 Chapter
  • 1 Conference contribution
  • 1 Abstract

Mining constructivism in the university: The case of creative mode

Brand, J. E., De Byl, P. B., Knight, S. & Hooper, J., 2014, Understanding Minecraft: Essays on play, community and possibilities. Garrelts, N. (ed.). North Carolina: McFarland & Company, Inc., p. 57-75 19 p.

Research output: Chapter in Book/Report/Conference proceedingChapterResearchpeer-review

university education

Theorising film-to-game adaptation

Knight, S., 2014, p. 36-38.

Research output: Contribution to conferenceAbstractResearchpeer-review

Aesthetic Theory

The narrative and ludic nexus in computer games: Diverse Worlds II

Brand, J. E. & Knight, S. J., 1 Dec 2005, Proceedings of DiGRA 2005 Conference: Changing Views - Worlds in Play. Vol. 3. 18 p.

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review

Open Access
Computer games

Student theses

Playing with Movies: Film-to-Game Adaptation Form and Contexts

Author: Knight, S., 13 Oct 2018

Supervisor: Brand, J. E. (Supervisor) & Brodmerkel, S. (Supervisor)

Student thesis: Doctoral Thesis