• Bond University, Faculty of Society and Design

    4229 Gold Coast

    Australia

  • Bond University 14 University Drive, ROBINA QLD 4226

    Australia

Accepting PhD Students

  • Source: Scopus
  • Calculated based on no. of publications stored in Pure and citations from Scopus
20042021

Research activity per year

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Personal profile

Research interests

James is an Associate Professor of Computer Games in the Faculty of Society and Design at Bond University, Australia, where he runs the Mixed Reality Research Lab (www.mixedrealityresearch.com). His research spans computer science and visual arts, with an emphasis on applied design and development of extended reality (XR) and games-based experiences for assisting learning and knowledge discovery. The distinctive contribution James brings to academia is evidenced in over 70 publications and multiple national media engagements including The Conversation, ABC News and The Project. James is recognised as an international leader in XR and games with a position on the International Standards Organisation (ISO) working group for AR/VR, an assessor’s role for the International Serious Games Showcase and Challenge (SGSC), an expert role on the 2022 EDUCAUSE Horizon Report and expert participation in the State of XR in Immersive Learning Outlook Report. In 2019, James received a Universities Australia citation for sustained leadership in the scholarship of mobile mixed reality innovations to enhance authentic experiential teaching and learning. This followed his citation in 2014 for improving student learning and engagement through practical juxtaposition of art and science in multi-media education. His service to higher education and the community has formed around his 20 year experience and leadership in interdisciplinary teaching, mentorship, presentations, and research lead approaches to the enhancement of XR and games education.

Statement for HDR students

I am looking for higher degree research (HDR) students that have a passion for XR technology including: virtual reality (VR), augmented reality (AR), mixed reality (MR), 3d printing, serious computer games, esports and bring your own (BYOD) mobile smartphone devices. I am looking for HDR students that can challenge themselves, and me, in their pursuit for higher degree learning. If you have an interest in projects related to XR or XR education please contact me and we can discuss potential project ideas.

Education/Academic qualification

Software Engineering, PhD

Jan 2004Oct 2006

Award Date: 30 Oct 2006

Information Technology, Honours (1st class)

Feb 2002Dec 2002

Award Date: 11 Apr 2003

Information Technology, Bachelors

Feb 1997Dec 1999

Award Date: 14 Apr 2000

External positions

Lecturer, Central Queensland University

Feb 2004Dec 2009

Lecturer, Griffith University Queensland

Feb 2002Dec 2009

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