DescriptionSpoke at Session 3 of the UQ Tech week on "Using immersive reality and video games to augment the classroom". Specifically the session explored, How we might use video games and other immersive technologies to enhance our teaching and help students learn and if these methods are serviceable, scalable, and sustainable.
|Period||26 Sep 2022|
|Held at||The University of Queensland, Australia, Queensland|
|Degree of Recognition||Regional|
Documents & Links
Press / Media
Press/Media: Expert Comment
Activity: Talk or presentation › Invited talk