Description
The G4C Student Challenge culminates in a USA national game design competition through which middle and high school students (grades 5-12) can enter their original social impact games for the chance to win prizes, including a $10,000 scholarship, generously provided by Take-Two Interactive. My role was First Round international judge evaluating 5 games across the rubrics of gameplay, originality, theme use and WOW factor.Period | 30 Apr 2022 |
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Event title | Games for Change Student Challenge |
Event type | Other |
Degree of Recognition | International |
Documents & Links
Related content
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Activities
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Serious Play Conference (Event)
Activity: Membership › Committees, Boards and Panelists
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Projects
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eSports Diplomacy
Project: Research
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Research Outputs
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Adapting Esports for Critical Thinking Education using Rocket League
Research output: Contribution to conference › Abstract › Research
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Design Science: How to demonstrate the Simulation Capability to Meet the Objectives in Human-Centered Environments
Research output: Contribution to conference › Abstract › Research › peer-review